Command Line Syntax

channel or master number(s) @ level [Enter]

C or R cue number [Enter]

G

The [Enter] key executes the command. The Backspace key deletes characters. The key syntax is designed so that you can use either a PC numeric keypad or a keyboard without having to use the shift key. Levels are 0 to 100. Commands are similar to ETC Express console commands. Example commands

Keys that may be used to select channels:

channel

0 1 2 3 4 5 6 7 8 9

AND

P or p or + ( plus sign)

THRU

T or t or / ( slash or division symbol)

EXCEPT

E or e or - (hyphen or minus symbol)

MASTER M or m (must be followed by a number)
BLIND B or b = levels are set in the inactive scene
LIVE L or l = levels are set in the active scene

Enter digits for channel numbers. To select multiple channels, you can use the AND, THRU and EXCEPT keys as well. Master 0 is the grand master, any other master number designates a submaster.

Keys that may be used to set levels:

level

0 1 2 3 4 5 6 7 8 9

AT

A or a or @ or * (asterisk or multiply sign)

FULL

F or f or [Enter] without a level number

If you enter a single digit for the level, it will be interpreted as ten times that number. For example if you enter just a 4 for the level, the level will be set at 40%. To set levels below 10% you must enter a zero before the digit. For example to set a level of 5%, enter 05 as the level.

If you do not enter any channel numbers -- just entering: @ level, the previously selected channels will be set.

Keys for cues:

cue number

0 1 2 3 4 5 6 7 8 9 (and decimal point)

CUE

C or c (must be followed by a cue number)

RECORD

R or r (must be followed by a cue number)

GO G or g
SPEED S or s (must be followed by a decimal number of seconds for fade time)

Example commands

Command window