channel or master number(s) @ level [Enter]
C or R cue number [Enter]
G
The [Enter] key executes the command. The Backspace key deletes characters. The key syntax is designed so that you can use either a PC numeric keypad or a keyboard without having to use the shift key. Levels are 0 to 100. Commands are similar to ETC Express console commands. Example commands
channel |
0 1 2 3 4 5 6 7 8 9 |
AND |
P or p or + ( plus sign) |
THRU |
T or t or / ( slash or division symbol) |
EXCEPT |
E or e or - (hyphen or minus symbol) |
MASTER | M or m (must be followed by a number) |
BLIND | B or b = levels are set in the inactive scene |
LIVE | L or l = levels are set in the active scene |
Enter digits for channel numbers. To select multiple channels, you can use the AND, THRU and EXCEPT keys as well. Master 0 is the grand master, any other master number designates a submaster.
level |
0 1 2 3 4 5 6 7 8 9 |
AT |
A or a or @ or * (asterisk or multiply sign) |
FULL |
F or f or [Enter] without a level number |
If you enter a single digit for the level, it will be interpreted as ten times that number. For example if you enter just a 4 for the level, the level will be set at 40%. To set levels below 10% you must enter a zero before the digit. For example to set a level of 5%, enter 05 as the level.
If you do not enter any channel numbers -- just entering: @ level, the previously selected channels will be set.
cue number |
0 1 2 3 4 5 6 7 8 9 (and decimal point) |
CUE |
C or c (must be followed by a cue number) |
RECORD |
R or r (must be followed by a cue number) |
GO | G or g |
SPEED | S or s (must be followed by a decimal number of seconds for fade time) |